![]() It will be very interesting indeed to see what Pro Crane Operator 2010 adds to the mix to level the playing field with this rapidly improving series. Whereas in the previous entry, players could only raise and lower the crane, which wasn't very exciting at all, players can now also move the crane arm left, and indeed also right, adding a breath of fresh air and innovation to the cut-throat crane simulator genre. The other innovative new feature is the moveable crane arm. In an interview with a developer, when asked why they opted to use their own middleware rather than the prolific Havoc or PhysX engines, the developer cited the need for utmost precision and realistic physics simulation. ![]() Most notably, the game has full physics support, utilising Astragon's proprietary 'CraniX' physics engine. Realism in all areas! Features Crane Simulator 2009 boasts a number of new features over its already expansive predecessor. But watch out for the angry foreman! If you are not speedy enough he will get angry and fire you before you can say "the union will protect me!" Do well, and the foreman will reward you with a three-hour lunch break, just like real construction workers get. Doing so fastest and most efficiently is rewarded with the most amount of points. ![]() Players use the (now moveable!) crane arm to pick up pieces of the building they have to build and carefully drop them in their appropriate positions. Overview The basic gameplay of Crane Simulator 2009 is faithful to what construction crane devotees would expect. ![]()
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